About This Game Welcome to the future! In this fun-packed VR game which is easy to understand but hard to master, you'll help to provide an entire city with the future's very own and very clean Rainbow Energy - at the RAINBOW REACTOR! Normal operations have collapsed when the loading crane malfunctioned. Now it's up to the player, controlling a clueless Cleaner Bot, to load the reactor manually. Not an easy task, as the chromium balls which are full of precious energy are very volatile. Any mishandling could end in disaster… FEATURES: - 9 levels of rising difficulty and additional features and hazards - 9 groovy Synthwave tunes which are synched to the action - "SINGLE SHIFT" mode with modifiers for higher or lower difficulty & score - "PARTY MODE" for localized play with individual name-entry for the leaderboards - 11 different leaderboards to compare scores with your friends or the whole world - 17 unlockable achievements - Downloadable manual (see right hand menu on Steam Store page) - High-End visuals without any use of pre-made assets - aimed at perfomance GPUs - Funky music & punchy sound effects - Spoken language support in English, German and Dutch* (*voiced by Cas&Chary VR) - Spoken language support for Spanish, French and Italian being prepared 7aa9394dea Title: Rainbow ReactorGenre: Casual, IndieDeveloper:Muikkumedia Oy, TunermaxxPublisher:Muikkumedia Oy, TunermaxxRelease Date: 15 Jan, 2019 Rainbow Reactor Activation Code [Torrent] I'm having a lot of fun playing this - it ticks a lot of boxes for me.I love throwing stuff in VR. The music is sick.The factory environment looks really good.The game has a sense of humour.The core game play requires good strategy.Works great on the Pimax!. Simple but fun. I was a bit worried that the throwing mechanics might not be accurate enough, but I was pleasantly surprised that the balls went where I threw them, and when I missed, I felt like it was my own fault. I like how the difficulty ramps up pretty gradually, with each level changing one small thing, but those small things add up. A bit light on content for its price in the current state, but I understand that it's Early Access. Would probably be a great game for introducing casual players to VR.. This game is awesome!! I didnt know what i've bought but first thing what hit me was the overall presentation. Exceptionally well made imo. The level of polish is on another level. Physics are great and music, oh boy... as a long term NRW fan, this really ticked the box for me. Im on Vive and throwing mechanics are spot on. We are addicted!! Finally our little household Beat Saber addiction got a competition :) 9\/10. Here's a Totally Objective Review of the game: https://www.youtube.com/watch?v=UgYQ0-x8JZA(10/10). Cool concept, but the gaming mechanics just don't work. Throwing doesn't work right (I'm on an Oculus Rift) - throw it as hard as possible and it barely clears the beginning of the playspace.. Also, the left and right hands are reversed - something is wrong there:(It's cheap enough that I'm keeping it, but I hope it gets fixed.. Update: It seems like the new update has mostly fixed performance based problems, my flicks register correctly now. Since this was my main complaint about the game, I am converting my negative review to a positive.Old review:It's a fun little game and could be great for demoing VR but the hand movement detection is laggy, it does not register my wrist flicks most of the time and this forces me to throw only using my arm in a way that is predictable. Since the core gameplay consists of throwing balls, this is an important issue for me and leaves something to be desired.. Very enjoyable game.. i thought this game was just match 3 for vr but the whole "combining colors" makes it a tiny bit cooler than that. being able to support my thumb on the new rift s controllers really helps with the ball throwing as well. Last Days Of Discount ^_^: Hello Everyone,looks like our launch week is coming to an end, and with it, our launch discount! So far, sales have been okay-ish – as this is our first release on Steam, we really didn't know what to expect. Currently it seems like we'll be selling around 100 copies in the first week, after which we've been told, sales will fall steeply.Of course more is always better and at the current rate, we will not reach minimum wage anytime soon, considering how much time we already put into developing Rainbow Reactor – but we know VR is still a small market and we just love this technology, so we'll happily keep going at full Steam [pun intended] with your support!Currently we are working on separate highscore tables for each "shift", as we're hoping it will be fun to compare your results with your friends in more detail. Next up after that will be modifiers, which will surely bring a lot of variety to gameplay, but which are a bit harder to set up and especially fine-tune.Also we want to make more localised language versions with new voice recordings, as we think subtitles in VR are terrible immersion-breakers. Since we need translations and voice talent for that, it's a bit costly though. If any of you would like to help us out with your native tongue, please don't hesitate to contact us! In order to test our language selection system, we'll probably release a German version first, as most of us are speakers of the language, coming from Germany and Austria originally.So for now let me thank all of our "Early Adopters" and give heartfelt regards from the whole team! You guys can be sure that we're currently working out some ideas how we can offer you some special reward opportunities – stay tuned. Rainbow Reactor Goes Live :D: Here we go! Rainbow Reactor has finally launched on Steam Early Access and we're all very excited. Dottie has been serving some nice cold drinks while we pressed the big green “Publish To Steam”-button and now we're curious how the community will react to the game. We're looking forward to your feedback and ideas and we're hoping to bring many cool new features to Rainbow Reactor as soon as possible.So if you like the game you can help us get the most out of it by spreading the word – feel free to share recordings and screenshots of the game on all your channels. Write a Steam review, participate in the forums and challenge your friends to high score battles. During launch week, the game comes with a discount of 40%, so the best time to get invested into Rainbow Energy is right now. Research & Development: Hello Everyone,our first update is in the final stages of testing and we'll hopefully be able to roll it out soon!Aside from fixing some of the issues that came up, this update will bring two new game modes: The first one is "Single Shift" where you tackle an isolated level of the game while having the abilty to activate different modifiers that will raise or lower the difficulty, resulting in different score multipliers. Since these Single Shifts come with their own high score lists, you'll be able to show off your best results to the world.The other mode is called "Party" and it will give you the same options as "Single Shift", but with local high scores where players can enter their name. So if you have some friends over, you can find out who can squeeze the highest score out of the game and make your own rules using the modifiers.So until the update is ready, let me share some technical discoveries with you. As you may know already, we are really new to developing VR, so there are some things we still have to learn Looking at the issues some Oculus Rift users had with swapped hands or one controller not responding, we found out that the version of SteamVR we are using is causing these problems. While we still have to find a way to get rid of them code-wise, we can at least offer a simple instruction how to avoid them: When SteamVR starts up, it assumes which controller is which based on their position relative to the headset. So what you need to do is just to place the controllers in a way that the left controller is positioned left from the headset and the right one on the right side (looking towards the sensors). Also, it's important that the SteamVR control panel shows both controllers are active (green) before Rainbow Reactor starts, otherwise one or both hands will just lie on the ground uselessly, even though they work in Oculus Home. So in case one of the controllers is greyed out in the SteamVR control panel, just activate it before starting Rainbow Reactor. Should the issue persist, please restart SteamVR while keeping the Oculus software running.Another issue is that some of you wrote the throwing lags or doesn't work properly. This happens when there are perfomance issues. You may not suspect it, but we wanted to give Rainbow Reactor some impressive graphic fidelity and this makes it quite GPU-hungry. So if you experience any lag or the balls sometimes just fall down like stones, please lower the "GFX Resolution" in the options menu. If that still doesn't cut it, please be patient until we can offer a wider range of graphics settings.We also noticed that performance can suffer heavily if the Rainbow Reactor window on you desktop is minimized. So please keep it open when playing That's all from our side for today, hope to see you soon when the first update is out. Synthwave Is Coming!: Hello Everyone,it's time for us to tease you for our next big update. One thing that has been missing from Rainbow Reactor so far was our idea to have the music synched to the action. Finally, we are almost ready to release this great new addition. With nine music tracks, one for each work shift, you'll be able to groove along to the beat and get a feeling for when it's time to grab the next chroma ball off the rails, even without looking!The challenge for us to get everyone into the groove was to find a style of music that is somewhat funky without being too aggressive and has a clear rhythm without being overly monotonous. Combine that with the requirement to match Rainbow Reactor's eclectic visual style that revolves around '80s Arcade Culture and Cyberpunk. Of course there can only be one answer to all this: Synthwave!Here's a sample track, coming hot from the studio of our composer Karumatsu Akawa:https://youtu.be/c5Jk2QEv1wUWe know most of you guys will be busy watching TV tonight, so we'll take some more time to fine-tune the release of this groundbreaking addition to Rainbow Reactor. Please note that the synched music will conclude the list of things we wanted to achieve for the game, so we will be going out of Early Access soon. If you're reading this and do not own the game yet, keep in mind that there will be a significant price hike once the game is fully released. Also, we are currently working on a special surprise for all Early Access Adopters, so now could be the best time to join the ranks of the Rainbow Factory Workers!Do not worry though, even after the Early Access Phase has concluded, Rainbow Reactor will be supported with updates and new features … until long after the Threat From The North will have been repelled. Or will it?!? [SPOILERS!!!]p.s.: Did you know that our graphics aces Tom Hiebler and Henrik Zähringer contributed fantastic artworks to "Unseen Westeros"? Fans of the seven kingdoms who do not know about this art book & exhibition yet should ask their favourite search engine about it. Huge Music & Rhythm Update: Hello everyone,a couple days ago, we told you Synthwave Is Coming – now it's here! We've fitted Rainbow Reactor with 9 brand-new music tracks which make the game appear in a whole new light. The beat of the music is synched to the appearance of the Chromium Balls, and even more importantly, to the right time to grab them before they fall off the rail. So if you pay attention to the music, or even better, groove along to it a little, you will soon be able to perform intuitive saves that weren't possible before. Also, this heavily '80s-inspired new sound track adds to the atmosphere of Rainbow Reactor, which has always been inspired by the decade that was famous for arcade culture and the rise of cyberpunk.People who hate synthesizers don't have to worry though – of course, you can still turn the music off in the options menu and we have other improvements for you as well. For example, it's now possible to see freshly formed Chroma Balls on their way to the emitter. In the glass pipes behind these machines, you can now see which colours will appear on the rails next. Very useful for planning ahead! Also, when you set the voice volume of our HoverBot to zero, now all narration will be skipped, so you can move through the game faster. On top of that, there are quite a bit of added tidbits to the graphics which make the Rainbow Factory look better than ever, as well as further performance improvements and bug fixes.So this is one of our biggest updates so far, a lot of code had to be re-written to allow for perfect beat-matching, but we think it was worth it, as we feel the whole playing experience has been transformed into something much more dynamic and well tuned. We hope you'll all agree and have fun – in which case we'd be super grateful if you could invite your friends to try Rainbow Reactor too and get some more entries to our leaderboards. And of course, reviews are always appreciated.But for now, check out this new update and get a groove on!. Early Adopter Competition!: Hello Everyone,a while ago we said we were planning a little reward for people who supported Rainbow Reactor during the Early Access phase. Now we present you with a competition to permanently record your name in the history of the Rainbow Factory! As the next big feature, we will add some teleportation points to the game, so you can check out the factory in more detail. And one of these points will have a commemorative plaque where the 25 highest scoring Early Adopters of Rainbow Reactor will be eternalized!That means, all you have to do is to be placed as one of the 25 best players in the main leaderboard on the 31st of may. At the end of that day, we will record the 25 top players from the Full Day Leaderboard (minus the devs who may be in there - that suspicious Grooviak guy will not count!) and display their Steam names on the commemorative plaque once the “Teleportation Tour” feature goes live.So get out there and rack up those scores!By the way, did you know that there is a downloadable Rainbow Reactor manual available from the Steam Store Page for your information and entertainment?. Welcome to the Rainbow Reactor!: Hello everyone, we are happy to announce our virtual reality game "Rainbow Reactor" to the public. For many in our small team, this is the first experience releasing a game on Steam and we're very excited! While we're looking forward to the release on January 15th, 2019, we'd like to invite you to take a look around. Of course we have a trailer and screenshots, but there also is quite a bit of information on our Early Access release as well as a manual which has even more details on the game and our team.We are planning to release the game at a base price of $9.99 in its Early Access stage, but there will be a huge discount in the launch week. So if you don't want to miss that, we'd be delighted if you put the game on your wishlist Happy Holidays,the Rainbow Reactor Team. Founding Heroes of the Rainbow Reactor: Hello Everyone,as we said, we'd be going round & taking names – and we just passed the deadline for our Early Adopter Challenge. We recorded the scores right when Early Access ended as well as last midnight, and to make it really fair, we decided to expand the list to 30 people, so that everyone who was in the Top25 at the end of Early Access is included.Now without further ado, here's the list of 30 Steam names that will be displayed in the upcoming "Factory Tour" feature, where you will be able to teleport around the factory and learn some of the history of the Rainbow Reactor: mushi_mushhaemtetsrexerjohnBrownieDelorean787quintthemintChRoMfoofarawjonbitzenNicimAdtadudetycoon2001Pvteyesscs333Bobylebobs89ivetodieHOSHI82clive.cummings4w.jauchMoriarDragonking_0504francis2668DJ Gelo OfficialXiūgǎi nín de nìchēnghigh res monkeytamanegiwrnglr06SandoradgtlhrtThis feature is planned to release this summer. If you your Steam name is on this list but you do not want it to be shown, please let us know at any time and we'll take it off immediately.Thank you for playing!. Another Fresh Update Arrives: Hello Everyone,less than two weeks ago, we released Rainbow Reactor Version 0.43 – which is now further improved and upgraded to Version 0.44 Don't let these small numbers fool you, we really packed in quite a bit of important new things, tweaks and fixes. To recap, the last update brought the new game modes "Single Shift" and "Party", which enable you to make your own rules by means of modifiers, and really duke it out for the ultimate score – either online, by competing in 9 separate score tables for each “Shift”, or locally with friends who can use a keyboard to enter their names into a local score table. On a side note; don't forget to enter their names before they play, and make sure the Rainbow Reactor window is active, so you can use the space bar to type their name.We made some little enhancements and added fixes to these modes, but the main news in 0.44 are the revamped game options. For the first time, we introduced a new language for our Rainbow Robot's voice over. Soy9000 Model “Dietrich” is making his debut as a German speaking HoverBot. Hopefully we'll be able to activate some of his colleagues for more languages. If you want to help us out by translating or even voice-acting in your native language, please do contact us!Another big step is the introduction of different settings for the overall graphics quality. As a super small team of newcomers, we didn't want to fulfil that cliché of releasing a no-budget-game with ugly stock graphics and instead poured a lot of effort into the visuals of our Rainbow Factory, which has been improved by lots of new moving parts in this update. However, being n00bs in a way, we overdid it apparently. Some of you complained that the throwing mechanics feel laggy or even buggy for them, and that shouldn't be the case – as we spent ages fine-tuning these. So the culprit seems to be our somewhat heavy polycount in conjunction with expensive anti-aliasing and lighting settings. IF you encounter any weirdness in throwing, like balls dropping like stones, then this is caused by performance issues. In that case, please try gradually lowering your graphics setting and/or “GFX RES.” (resolution) parameters, or work your way up from “low” to find out what works best on your system. However, we didn't leave it at that, but also spent a huge effort optimising our CG models, stripping away up to half of the polygons, which brings a noticeable performance boost, even on “High” settings If you want to see all of these new feaures in motion, have a look at the "Quick Look" video we added to the Store Page. That same video can be found on Youtube with subtitles in English and German: https://youtu.be/qHQFPdUS-o8And here's the full list of Patch notes:RAINBOW REACTOR VERSION 0.44 / 0.43///PATCH NOTES- achieved huge performance boost through graphics optimisation- added three graphics quality setings: “LOW”, “MED” and “HIGH”- added German Voice Acting- added animations to the Factory and our HoverBot- several bug fixes & fine-tuning of scoring system- added new game mode "Single Shift" with Modifiers- added 9 individual Highscore Lists for "Single Shift"- added new game mode "Party"- added a localized Highscore List for "Party"- added new options:- ability to change the volume of Robot's voice- ability to rotate hands by 90°- added "News":- messages from the Rainbow Reactor's management will be shown here- minor improvements to sound effectsSo, we hope all of these additions will make Rainbow Reactor even more accessible and fun – as always, let's hear your thoughts in the discussion section where we prepared some threads for General Discussions, Bug Reports and Feature Requests. If you like what we're doing, don't forget to write a Steam Review Lastly, if you don't own Rainbow Reactor yet or want to get your friends on board, we have a discount coming up later in the day – keep your eyes peeled!
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Rainbow Reactor Activation Code [Torrent]
Updated: Mar 19, 2020
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